mlpack
blog
|
Implementation of tree types - Week 6
Last week I had been working on some fixes of the RectangleTree
class, including the removal of RectangleTree::Points()
, the removal of RectangleTree::Children()
and the optimization of RectangleTree::NumDescendants()
.
The removal of the Children()
method requires to make SplitType
, AuxiliaryInformationType
and DescentType
friends of the RectangleTree
class. The optimization of NumDescendants()
method allows Descendant()
to take $O( N)$ operations instead of $O(N)$.
Moreover, I finished the R+/R++ tree implementation. Namely, I replaced SortStruct
by std::pair
in MinimalCoverageSweep
and MinimalSplitsNumberSweep
, I simplified the code of MinimalCoverageSweep
and I fixed the error with addition of a huge amount of equal points.
Unfortunately, I failed in the implementation of the PiecewiseBallBund
class since I am not able to think out any cost-efficient method of finding the distance between a point and a piece-wise ball bound. The problem is not easy even in 2 dimensions.
Generated by 1.8.13