Linear3DType< MatType, RegularizerType > Member List

This is the complete list of members for Linear3DType< MatType, RegularizerType >, including all inherited members.

Backward(const MatType &, const MatType &gy, MatType &g)Linear3DType< MatType, RegularizerType >virtual
Bias() constLinear3DType< MatType, RegularizerType >inline
Bias()Linear3DType< MatType, RegularizerType >inline
Clone() constLinear3DType< MatType, RegularizerType >inlinevirtual
ComputeOutputDimensions()Linear3DType< MatType, RegularizerType >virtual
CustomInitialize(MatType &, const size_t)Layer< MatType >inlinevirtual
Forward(const MatType &input, MatType &output)Linear3DType< MatType, RegularizerType >virtual
mlpack::ann::Layer::Forward(const MatType &, const MatType &)Layer< MatType >inlinevirtual
Gradient(const MatType &input, const MatType &error, MatType &gradient)Linear3DType< MatType, RegularizerType >virtual
inputDimensionsLayer< MatType >protected
InputDimensions() constLayer< MatType >inline
InputDimensions()Layer< MatType >inline
Layer()Layer< MatType >inline
Layer(const Layer &layer)Layer< MatType >inline
Layer(Layer &&layer)Layer< MatType >inline
Linear3DType()Linear3DType< MatType, RegularizerType >
Linear3DType(const size_t outSize, RegularizerType regularizer=RegularizerType())Linear3DType< MatType, RegularizerType >
Linear3DType(const Linear3DType &other)Linear3DType< MatType, RegularizerType >
Linear3DType(Linear3DType &&other)Linear3DType< MatType, RegularizerType >
Loss()Layer< MatType >inlinevirtual
operator=(const Linear3DType &other)Linear3DType< MatType, RegularizerType >
operator=(Linear3DType &&other)Linear3DType< MatType, RegularizerType >
mlpack::ann::Layer::operator=(const Layer &layer)Layer< MatType >inlinevirtual
mlpack::ann::Layer::operator=(Layer &&layer)Layer< MatType >inlinevirtual
outputDimensionsLayer< MatType >protected
OutputDimensions()Layer< MatType >inline
OutputSize() finalLayer< MatType >inlinevirtual
Parameters() constLinear3DType< MatType, RegularizerType >inlinevirtual
Parameters()Linear3DType< MatType, RegularizerType >inlinevirtual
serialize(Archive &ar, const uint32_t)Linear3DType< MatType, RegularizerType >
SetWeights(typename MatType::elem_type *weightsPtr)Linear3DType< MatType, RegularizerType >virtual
Training() constLayer< MatType >inlinevirtual
Training()Layer< MatType >inlinevirtual
trainingLayer< MatType >protected
validOutputDimensionsLayer< MatType >protected
Weight() constLinear3DType< MatType, RegularizerType >inline
Weight()Linear3DType< MatType, RegularizerType >inline
WeightSize() constLinear3DType< MatType, RegularizerType >inlinevirtual
~Layer()Layer< MatType >inlinevirtual
~Linear3DType()Linear3DType< MatType, RegularizerType >inlinevirtual