SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType > Member List

This is the complete list of members for SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >, including all inherited members.

Bound() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
Bound()SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
BoundType typedefSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
Center(arma::vec &center)SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
Child(const size_t child) constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
ChildPtr(const size_t child)SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
Dataset() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
DefeatistDualTreeTraverser typedefSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
DefeatistSingleTreeTraverser typedefSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
Descendant(const size_t index) constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
DualTreeTraverser typedefSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
ElemType typedefSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
FurthestDescendantDistance() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
FurthestPointDistance() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
GetFurthestChild(const VecType &point, typename std::enable_if_t< IsVector< VecType >::value > *=0)SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
GetFurthestChild(const SpillTree &queryNode)SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
GetNearestChild(const VecType &point, typename std::enable_if_t< IsVector< VecType >::value > *=0)SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
GetNearestChild(const SpillTree &queryNode)SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
HasSelfChildren()SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inlinestatic
Hyperplane() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
IsLeaf() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
Left() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
Left()SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
Mat typedefSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
MaxDistance(const SpillTree &other) constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
MaxDistance(const VecType &point, typename std::enable_if_t< IsVector< VecType >::value > *=0) constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
Metric() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
MinDistance(const SpillTree &other) constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
MinDistance(const VecType &point, typename std::enable_if_t< IsVector< VecType >::value > *=0) constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
MinimumBoundDistance() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
NumChildren() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
NumDescendants() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
NumPoints() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
Overlap() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
Parent() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
Parent()SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
ParentDistance() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
ParentDistance()SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
Point(const size_t index) constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
RangeDistance(const SpillTree &other) constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
RangeDistance(const VecType &point, typename std::enable_if_t< IsVector< VecType >::value > *=0) constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
Right() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
Right()SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
serialize(Archive &ar, const unsigned int version)SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
SingleTreeTraverser typedefSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
SpillTree(const MatType &data, const double tau=0, const size_t maxLeafSize=20, const double rho=0.7)SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
SpillTree(MatType &&data, const double tau=0, const size_t maxLeafSize=20, const double rho=0.7)SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
SpillTree(SpillTree *parent, arma::Col< size_t > &points, const double tau=0, const size_t maxLeafSize=20, const double rho=0.7)SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
SpillTree(const SpillTree &other)SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
SpillTree(SpillTree &&other)SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
SpillTree(Archive &ar, const typename std::enable_if_t< Archive::is_loading::value > *=0)SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >
SpillTree()SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >protected
Stat() constSpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
Stat()SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >inline
~SpillTree()SpillTree< MetricType, StatisticType, MatType, HyperplaneType, SplitType >