[mlpack] [GSoC] RL using mlpack's codebase

Mohd Fauz fauz.2.1.21.26 at gmail.com
Wed Apr 13 03:24:26 EDT 2022


Hi Suryansh,

Glad to see you are interested in the project. I observe that you mentioned
some proficiency stats in your mail. They seem to align well with the
requirements. I require you to draft a doc where you can provide :

   -  Links to your projects that utilize these skills/technologies.
   - Any courses that you took related to them.

These points are just for giving you a direction. You can add any
additional info that you think can help us understand your skills better
concerning this project. We'll have further discussion in the doc itself.

Eager to hear from you.

On Wed, Apr 13, 2022 at 12:32 PM Suryansh Shrivastava <
me.suryansh22 at gmail.com> wrote:

> Hi,
>
> I am sorry for being late in starting a conversation regarding my GSoC
> contribution application.
> I am a 2nd year undergraduate in the field of Electronics and Electrical
> Engineering. I have been venturing into the field of RL for the last few
> months. I have also been going through the MLPack codebase since last week
> and made myself comfortable with it to the great extent.
>
> I have planned to implement the Integrated agent presented in the Rainbow:
> Combining Improvements in Deep Reinforcement Learning, with this I will
> also be benchmarking the algorithm against the other RL algorithms already
> implemented using the mlpack codebase. Can you please suggest me or give
> some guidance for the same.
>
> Also, looking at the new project idea recently uploaded, I consider myself
> somewhat adept in working on it as I have intermediate know-how of Unity
> game engine and also a basic understanding of PRNG algorithms. I would like
> to know more about what is required and what other skills I may be
> requiring.
>
> Thanks a lot.
>
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